Assassin’s Creed isn’t the only game getting a key update for the new consoles today, as EA pushed an update for Star Wars Squadrons. As previously announced, this update brings a slew of upgrades to players on next-gen systems.
On PS5, that includes just improved visual quality and lighting, while Xbox Series X/S updates include a toggle for 120 FPS output with reduced quality, as well as support for displays with variable refresh rate and resolution that now goes up to 4K.
Pilots, rejoice! Next-gen improvements for #StarWarsSquadrons have landed:
✔️ 120FPS and 4K support
✔️ Enhanced visuals/enhanced performance options
✔️ Improved visual quality + lighting
✔️ Variable frame rate support
Full details: https://t.co/zGBzr3Os58pic.twitter.com/WW576N1E5y
— EA Star Wars (@EAStarWars) November 25, 2020
Among the other changes in the 3.0 patch there’s new content and balancing changes, but one other key tweak is for anyone using a VR headset with a PC setup. Forward rendering is available as an option to improve performance, while players with high resolution headsets like the Valve Index can enjoy a higher res skybox, as well as adjustable resolution scaling that can make things smoother if you don’t have one of the more powerful GPUs. While some players have reported some glitches, others are already appreciating the new settings.